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AOC - 11-25 July

54/102 CEF

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Attention old students!

Need your tips and tricks for navigating through the minefields of OPP Week and Final Drive.

Signed

Student 666  >:D
 
1.  Time available for planning will be the limiting factor - force your group to respect it.

2.  Wargaming isn't to prove the selected option is best - it's to objectively review the proposed options and identify failings.

3.  Certain DS love telling long war stories that have no point - and this has a big impact on point 1.

4.  Some students shouldn't be there, and can derail things because of their incompetence.  Deep breaths, and carry on (remembering point 1).

Get the idea that the most important lesson is time management?
 
I think that the first lesson is patience.  Be patient with the process, be patient with the staff, and be patient with your fellow candidates. 
As with all final exercises, it's just that: an exercise.  Though some of the "stuff" may not make sense from time to time (read: scenarios), they are designed to exercise the candidates (eg: you) in certain procedures and situations.
As for the process itself: it works, and it works well.
As for the wargaming process, remember that for the COA wargame, don't go the nth degree.  It's only a COA comparison: that's it, that's all.  The plan will NOT be perfect at this point, the COAs will only be "good enough" to give the commander options.  For the Plan Wargame, this is where you go the nth degree, and only game vs. the enemy most likely, but "don't forget" the 'most dangerous'.  (that's another point: the most dangerous, to me, in every situation is that an alien force comes to Earth, joins the dark side, gives them evil technology, and we end up in the SuperAnts' sugar mines.  But I digress)  And remember, if at any point in the plan wargame if you "lose", just reset a turn and make it so that you *do* win.  It's not cheating, it's why we do the wargame.

This and stay sober.
 
Process - Products - Logic

Practice the process of OPP as taught, the DS are watching for an understanding of the process, not to see who can cut corners and still guess a workable solution.

Create the products the process requires, they are used by the DS to determine if the process is understood and has been followed.

Ensure a logical progression throughout the process.  Don't over-complicate the problem, keep the level of detail at a point where the process and products can be completed in the given time while maintaining a logical procession of steps.


Anything else I can offer has been cleverly hidden here. Ex Final Drive covered in Vol. 2, No. 9

OPP Products: "One way to make them better is to actually read them"

 
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