I don't think it does, but admittedly a one man gunner v a two pers turret is less effective.
Where do 34 dismounts come from? Unless I'm mistaken the LAV ISC has room for 7 dismounts which gives you 28 at best unless people leave the turret only partially manned - And I doubt most platoons these days, or in Afghanistan, have 7 dismounts available anyway.
Doctrine is a living thing (when I started in this game a rifle section was the 11 folks that you could squeeze into a 3/4 ton or M113 and everyone swore that you couldn't do with less - but they had to.) Doctrine has been driven by two immutable things - the occupancy limits of the vehicles we've accepted and the vehicles' ballooning costs. The latter explains why we only have 6 mech battalions.
The question that I'm asking really has to do with getting better weapon systems to our platoons such as an integral AD/CUAS capability and heavier loitering munitions. There are two options - rip turrets off existing ICVs or buy new vehicles FFR'd for MOOG RIwPs which coincidentally provide more room for dismounts.
To me the latter is the better option as it allows for the distribution of existing ICVs further across the army providing for an initiative of adding in anywhere from 3 to 6 mech battalions depending on how you do things. Going to 3 vehs v 4 for the platoon keeps the coys and therefore the battalions smaller in number of vehicles but almost on a level with dismounts - 75% of the number of platoon vehicles but 25/28th (89%) of the platoon dismounts.
Just as a point for your consideration - Bill Owen in his book "Euclid's Army" proposes that the infantry platoon be reduced to 24 all ranks with three 8-man sections: a command section with an officer, a signaller, a medic, a forward observer, a sniper pair plus 2 others including a UAV operator; the two rifle sections with two fire teams each - one with a 7.62 GPMG or MAW the rest with pers weapons and the second team all with pers weapons and a 40mm grenade launcher. This is the dismount portion of the platoon and is vehicle agnostic. The need therefore is to transport 24 dismounts. He suggests a total of 10 vehicles - 3 per platoon and one for the company comd's team of eight dismounts. My configuration meets his requirement. The coy therefore is 80 dismounts and 24 veh crew. Owen suggests that a battalion might have four such companies. (for 40 coy vehs in total v the current 45 vehs)
While there is a modest veh saving, dismounts in the battalion go from roughly (28 x 3 + 7 = 91 per coy x 3 or) 273 per bn to (24 x 3 + 8 = 80 per coy x 4 or) 320 per bn
Note that with the dismounts being vehicle agnostic you could switch the LAVs out with Senators, ISVs or BVs etc and substitute the MOOG RIwP with the lightweight RIwP which can even be mounted on the ISV. Again, the key point here is we are not building a fleet of IFVs and that the aim is to maximize dismounts with Z-vehs that can add to the protection against expected threats.