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From the ever popular "Doctrine Man", some take-aways for any "plan-imals" from a year of being div plans chief:
.... 1. Friends may come and go, but enemies accumulate: Everything comes down to how you seal the deal. Inside the beltway, the people in $5,000 suits call it “conflict termination.” We call it “imposing your will on the enemy.” If you don’t break the will of other guy, you’re going to have to fight him again. And again. And again.
2. Nothing spurs adaptability like a genuine lack of planning: “The enemy of a good plan is the dream of a perfect plan.” – Carl von Clausewitz
Your plan won’t survive first contact. No plan does. The more time you spend building excessive detail into a plan, the less time you have to think through the problem, and the more crap you put your subordinate headquarters through. Sometimes, commander’s intent, planning guidance, and a clear mission statement is all you need.
3. The facts, while interesting, are irrelevant: It’s not what you know that matters, it’s what you don’t know. And it’s what you don’t know that tends to get people killed. Let the battle staff sweat the detailed lists of facts and assumptions. Spend that time playing “Battlefield Clue” with the enemy’s possible courses of action. What does he know that you don’t? What does he see that you can’t? What do you have that he wants?
4. The effective delivery of terror is a form of strategic communication: This is something our enemies tend to understand far better than us. The violent execution of a plan will send a message your enemy will recognize and respect: “Be afraid, be very afraid.” Fear is the expressway to human will. If you want to break the will of your opponent, instill fear so deeply into their psyche that the mention of your forces brings him to his knees.
5. All things being equal, fat people use more soap: Senior leaders love to wax eloquently about “reducing footprint” or “cutting tooth-to-tail.” Ignore them. Whatever you’re planning for sustainment requirements probably needs to be doubled. Once the balloon goes up, the logistics trail determines how fast, how far, and for how long the fight can continue. You can’t afford to be cheap when hot steel is flying.
6. Planning assumptions are an admission that you really don’t know what’s going on: The more assumptions you list, the more clueless you appear. If you’re that short on facts, you’ve got problems. Big problems.
7. One decent course of action is better than three crappy ones: Use the extra time you spend developing (and wargaming) throwaway COAs to build flexibility into one really good COA. Provide a menu of options. Use some originality. Think outside the box. Bring the heat in ways no one expects.
8. There is always one more idiot in the group than you planned for: When developing your epic plan, remember that simplicity is a principle of war. The more complicated the plan, the more likely Murphy’s Law will strike. Part of assessing the risk in a plan is gauging the likelihood someone will pivot right when you’re executing a left hook, or cross the LD at 1700 instead of 0500. When all else fails, remember the KISS principle.
9. Those who live by the sword tend to get shot by those who don’t: Never forget the Powell Doctrine. If you’re in, go all in. Leave your man-panties at home. Your enemies won’t cut you any slack, so anything less than overwhelming force is a recipe for failure. See #1 and #4.
10. No plan is sufficiently foolproof when executed by the right fool: In the hands of the right fool, even the best plan can fail. Always remember who you’re developing the plan for, and how they’ll execute it. The time to admit that someone has been promoted above their ability is not AFTER you hand them your brilliant plan ....
