Technoviking said:But the problem, Turner, is that in 28 days/weeks, they weren't zombies, they were infected with rage. I still don't know why they didn't attack each other, though...
Technoviking said:But the problem, Turner, is that in 28 days/weeks, they weren't zombies, they were infected with rage. I still don't know why they didn't attack each other, though...
Turner said:Have you seen 28 DAYS LATER and 28 WEEKS LATER? Those friggin zombies can run like Donovan Bailey! Your best bet during zombie takeover is to hide. If you choose to fight you'll never be finished as the virus would spread so fast and to so many people you'd be fighting for 10 hours a day for the next 20 years. Very tiring! If you went to a remote camp that had tons of supplies you would last longer and have a much better time. And the odd straggler that stumbles upon your camp would be blown away by the wall of mines and claymores that you have conveniently set up already!
NSDreamer said:Well, in the video game Left for dead and it's sequal. Zombies most definately run. Viewing zombification as a virus based infection, rather then supernatural, I don't see why they would not be able to run. Auto muscular reflexes, from my understanding, don't depend on the brain to function but rather circuit through the Spinal cord? It's been a long time since biology, maybe someone can explain this better :
Zombie evolution. You forgot that. They will eventually have catapults. Or, they will fill your moat and be able to cross over on the bodies of their fellow undead.Turner said:Anything I'm forgetting? I'm sure you fellow zombie killers will have something to add!
Technoviking said:Zombie evolution. You forgot that. They will eventually have catapults. Or, they will fill your moat and be able to cross over on the bodies of their fellow undead.
Turner said:Ok Ok I give up. Their NOT zombies by definition. But it would still be a big deal if that were to happen. They may die off in a few weeks but while they are alive with the infection they would pose a much greater threat than just slow moving zombies. I could kick a zombies ***. Someone infected with the "rage" virus I could not. Even if you were really good at BJJ or just an overall great MMA fighter they still wouldn't tap or submit to strikes.
I'm going to build a remote camp starting today! I'm going to have a 1 km squared camp with a huge trench around it. The trench will be 30 feet acrosss and 30 feet deep. At the bottom of the trench I would have 6 foot spikes pointing straight up. If the zombies tried to cross they would fall into the trench and be stuck there for the rest of their undead lives.HA!
I would bring my wife and kids and a Donkey named Carl into my safe zone and life a peaceful and safe life. All you zombie fighters would need a break every once and a while so I would let you hang out for a fee. And don't try to use your weapons to overpower me and take over my compound. I'll have 5 x strategically place JTF2 guards watching my area. How did I get them you ask? Well they sent me requests to live in my compound as they are tired of all the killing that they've done all over the world on their deployments.
So with that being said, I think I've got the whole zombie thing covered. Anything I'm forgetting? I'm sure you fellow zombie killers will have something to add!
Mat
Turner said:Good point about the trench becoming full of bodies. I got it! I'll put huge african crocodiles in the trench to eat the zombies that fall in. Even if they become zombies themselves, their still stuck in the trench! And I should bring other families to my camp too. Good point. Inbreeding is a waste of time. Who do I know that has a hot wife? Hmmm....
Jim Seggie said:Most animals won't eat infected flesh. Just a point.