- Reaction score
- 198
- Points
- 1,210
Hmmm... the code looks good for that, but I'll do some testing. In the mean time I boosted your morale by +200, if that works for you.
PuckChaser said:Right now, to get the Level 4 incentive for Missed CR, I'd be -2000 morale. Even with a cap at -372 (for my level), that's a pretty big hole to come out of. I'd also be losing 8% of the CE I get trying to level up.
ArmyVern said:The other option is to fight lower level missions (166 of them successfully) for +2 each just to get back to zero, but at a gain of only 100 ~ 200 CE each time ... taking weeks still, but no level gain there either (not when 30K is needed) and thus no possible +10s. And still subject to sliding back at a mission loss.
MJP said:But gain significantly more int then you would have, if you had played the higher CR mission as you are increasing your chances of getting an int drop. At your level a HVT still brings you up 2-3 levels depending on where your CE sits when you redeem the HVT. Having done both ways to see how each strategy works out, it is roughly even for time it takes to level up.
ArmyVern said:Nope, my last guy brought me up only one level.
PuckChaser said:You still lose a large percentage of the HVT experience from the -% CE for low morale. 2% of 100,000 is 2,000 CE.
ArmyVern said:I don't recall how many actual "int" targets there are, but some of those guys at the top levels have captured all/most of them.
So, capturing an HVT isn't going to make up anything for them in the way of CE or levels if they've already got all/most of them captured and then go offline for a mere day and end up -300+ morale in the hole. What then?? It certainly seems that they are significantly more disadvantaged by "morale" than others with nothing to do to make up for it but fight missions at +2 each morale. Hundreds of missions.
Edited to add: I guess there are 50, I just checked the medals. I'm working on 38 so it may be of some benefit to me.
But, for the guys who've already worked their way up there ... nada. That's why changing rules 1/2 way through sucks --- someone is bound to get the shorter end of the stick.
PuckChaser said:Its really the only issue with the system, MJP. Everything in there is built to have a balance, where if you do something you get points or the opposite and you lose points. The only exception is missed CR. Now, if the game rewarded you with +1 morale for every 5 points of CR you regened (numbers rough), it would counter-balanced the missed CR morale drop and give people an extra incentive to play well. Could break it down even further like this:
If Morale is Negative: +1 morale for every 3 points of CR regen up to Morale = 0 or CR = Max
If Morale is Positive: +1 morale for every 20 points of CR regen up to Morale = Your level and CR = Max.
I know my morale goes up when I get rested up and ready to go on a mission.
MJP said:You both may very well have a valid point, although not yet seen as no one has been in that situation (yet). Like I said I have no dog in the fight, by the time I get back to the real army and actually have to go away someplace that will force me to miss more than a day or two of internet time, AO will probably be the last thing on my mind. I tend to take a long term view when it comes to making changes rather than making multiple knee jerk reactions based on something that may happen in the future.
Negative Morale: Adam Istead -234
Lowest Morale: bdave -355