Swampbuggy
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Quoting Shakespeare on this thread? I bet you’ve got more than two types of mustard in your fridge, Your Majesty![]()
Probably not the specifics, but more to do with some things that we currently do automatically on the current control system in response to things like smoke detection or system activation now require operator input in different panels as some key systems aren't integrated. Introduces the risk of operator missing a step and things going sideways, which is avoidable in cases where the SOP is to always do A, B, C, and it's things like opening/closing things, shutting off ventilation etc.Anything shareable?
It would be nice if we built five or six of those, and eight or ten of a smaller corvette.What a Fine looking ship...
edit: seems as soon as this ship is finished at BAE, it will heading straight to the Babcock yard for the MK 41 insertions (4x8). That contract was only added this spring.
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Interesting they were able to fit those guns and a few more cells into a hull 2,000 tons lighter than a RCD. Apparently the hull form was lent to the new Type 31 Frigates.Show some love for 2 new 76mm Super Rapid mounts in A and B position on Iver Huitfeldt.
Looks like a proper warship...
Such a Baltic thing to do. It does look cool though.Show some love for 2 new 76mm Super Rapid mounts in A and B position on Iver Huitfeldt.
Looks like a proper warship...
There are a lot of survivability and redundancy cuts made to do that. Those ships are not surviving any battle damage. A T26 hull can take a couple of missiles and have a good chance of getting the crew home.Interesting they were able to fit those guns and a few more cells into a hull 2,000 tons lighter than a RCD. Apparently the hull form was lent to the new Type 31 Frigates.
I can see the later but not the former. That mission bay is a big deal though. Creates an easy way to future proof the ship by modifiying the contents as opposed to the bay.I could see a RCD Flight II getting twin guns (76 and 127mm?) and the mission bay being converted to VLS instead.
It seems that guns are making a come back as way to deal with the non-missile threat, saving the missiles to deal with missiles and allowing the ship to stay on station longer. My guess is that as good as the 57mm is, the range is to short and I think 76mm will be considered the new minimum.There are a lot of survivability and redundancy cuts made to do that. Those ships are not surviving any battle damage. A T26 hull can take a couple of missiles and have a good chance of getting the crew home.
I can see the later but not the former. That mission bay is a big deal though. Creates an easy way to future proof the ship by modifiying the contents as opposed to the bay.
Best we can do is a pair of cracked 4 pounders.I could see a RCD Flight II getting twin guns (76 and 127mm?) and the mission bay being converted to VLS instead.
As far as I’m concerned building a ship that doesn’t survive contact and a good ass kicking from the enemy is not a ship that we want. In the next war our ships will almost certainly take multiple hits in every meeting engagement. And we’ll dish it out as well.There are a lot of survivability and redundancy cuts made to do that. Those ships are not surviving any battle damage. A T26 hull can take a couple of missiles and have a good chance of getting the crew home.
I can see the later but not the former. That mission bay is a big deal though. Creates an easy way to future proof the ship by modifiying the contents as opposed to the bay.
I have a line on a 12pdr and a 9pdr for ya. For a bit extra I can get you some pirate types including costumes, but only free for pillaging on the weekend.Best we can do is a pair of cracked 4 pounders.
They made an awful din.Best we can do is a pair of cracked 4 pounders.
I think that's a little harsh. Depends what you are fighting the battle with. Neither type 31 nor type 26 can take a well placed torpedo and survive, both can take multiple hits in a gun fight, and the type 26 can take more missile damage than the type 31. However ...Those ships are not surviving any battle damage.
A T26 hull can take a couple of missiles and have a good chance of getting the crew home.
No, we need attritable assets that can be built quickly to provide mass and geographic dispersion. The question is whats the best way to do that. Likely with optionally crewed ships with very low crew counts, combined with a normal core fleet mix of high capacity hard hitters. Ships being lost are an expectation and we would be silly to expect it not to happen. But if we design the fleet mix right we can mitigate the issues caused by casualtiesAs far as I’m concerned building a ship that doesn’t survive contact and a good ass kicking from the enemy is not a ship that we want. In the next war our ships will almost certainly take multiple hits in every meeting engagement. And we’ll dish it out as well.
I know where you can get a pair of prized Stevastapol cannons from 1854.I have a line on a 12pdr and a 9pdr for ya. For a bit extra I can get you some pirate types including costumes, but only free for pillaging on the weekend.