Larry Strong said:
How will that effect players at lower levels?
That's the good part... it won't, as they will still receive their promotion bonuses unchanged. The 500MP cap only starts at Rank 246, and even then only holds back 2MP per Rank past that. I hear what people are saying... however most of those saying it has a MP balance in the hundreds of thousands.
The idea is not to wring money out of people, but rather to balance the game in a more reasonable fashion. Specifically, the game shouldn't just dump MP on you, it should require you to scrounge a bit, play tactically and keep working. Again, the idea is not to force MP purchases but rather to maintain a balance where earning and spending MilPoints becomes part of your strategy.
To put it into perspective, Afghan Ops has paid out 38,114,672 MP to date, but has caused users to spend only 34,301,817 MP. (Purchases are not included in the 'pay out' figure.) Pair that with the fact that many users have sizable MP balances from these forums and we have a situation where most players have a surplus almost all the time.
As for the streak breaking, it seemed fine for me, and no changes were made to that code. Is it possible people were bumped by the 'spring ahead' time change? Not everyone lost an hour this weekend, but the server did. Maybe that threw some people's timings off...? I checked the db and quite a few people still have streaks in the hundreds.
On the good news front, I *may* have fixed the 'like' button issues. Please let me know if it works for you.