D00G,
I agree that it was exactly this way with the Lynx. However, in the Lynx we were still trying to fight the Soviet army with a relatively straight forward approach to warfare. Although our doctrine has not yet adapted to the new realities that we face, I believe that we can afford to be proactive in our thinking not only in the kit we acquire, but also in our TTPs. Given the increasing likelihood of urban operations and non-linear threat dispositions (e.g. no 'front lines'), I don't believe that we can afford to have the momentary lapses in local consciousness that we occasionally have as commanders as our attention shifts between various tasks. I know that the books say that we should be 100% aware of our surroundings regardless of what we are doing. Whoever wrote that was thinking of an ideal world where supermen run around. I don't care who you are, if you believe that you can do all of these jobs without a loss off effectiveness in one, you are not being honest with yourself (I am not pointing fingers at anyone in particular here, please don't misconstrue these words). Even the best trained soldiers in the world can do so much at a time, even when they are fresh. When you've been going nonstop for 96 hours, have missed 3/4 of you meals and have been rained on since the ex/war started, you probably won't be effective at anything, so why try to pile more onto someone when there is a team that can share the burden and be more effective in the long run. It is simple, logical, and most effective use of the personnel resources at our disposal. As commanders, if we are not careful, we have the tendency to discount the potential and abilities of our soldiers and wish to do everything ourselves. This is a great way to function at only 75 or 50% (or less) of your potential capabilities. That is my take on it, although, others may be convinced that they can do the job better the other (or another) way. In that case, I'd say the best way to figure it out is to have us try both, potentially competitively, and see who does best. However, the concensus so far from those of us who have tried it is that the way I propose is the more effective of the two. Again, infanteers' opinions, so you tankers can all tell us to pound salt and do things your way! ;D
I have to admit that there is a tradeoff when it comes to using terrain masking and proper turret/hull down positions. This may call upon the gunner to have more responsibility in the control of the vehicle. In reality, it wouldn't be much different from when they adopt hull down positions with the Coyote. This maneuver is done under their control, so I see no reason for which they couldn't take the preliminary step that is usually reserved to the CC. Maybe again, a hybrid solution is to be envisioned. Perhaps the CC should be the gunner, but the overall commander (det/section/pl) should be in the navigator seat, allowing him to concentrate on the bigger picture. This would be exactly the same way that 1RCR is controling their LAVs in battle, which has turned out to be very effective. Again, this calls for more responsibility from more junior soldiers. This is fine by me, as we have world class soldiers that should be challenged in order to further develop their skills. In reality, there is nothing magical or complex about any of these tasks, and although there is a great responsibility inherent in the control of a combat vehicle, our soldiers (ptes and cpls), though most are young, are grown men and should be treated as such. After all, officers, many of them younger than their troopers, can effectively control these same vehicles in combat. Of course, you cannot place just anyone in these positions, but that is why you know your troopers, and you select the switched on ones to do the job. It could be a simple, normal progression, allowing you to identify those with leadership potential and giving them more challenges on the way to becoming section 2ICs and commanders. I am definitely in favour of this type of approach, as it is going to be close to what I'll be doing with my crew.
If we don't work in this way, then the veh comd (in the navigator's seat) will have to dismount more often, which in itself would add to security, while slowing the rate of advance. Not necessarily a bad tradeoff, given the abiltiy of our enemies to spot us before we see them.
This would also be something that could be rectified by the addition of a hunter killer system as on the M1A2. Maybe if it was mounted on a small mast, perhaps overlooking the gunner, locked onto the turret ring, so as to never restrict arcs of fire, this could be done remotely by the CC in the navigator's seat. Worth a try.
I'm afraid I don't know what the Puma is. Doesn't appear to be in any of my AFV manuals. The only 2 Pumas I can find are:
1. a Chopper
2. a German WW II wheeled fighting vehicle
If you have a link or pic to one I'd be happy to know.
Right now, we are looking more at vehicles that are like hummers. Something like the MOWAG Eagle series. A little smaller, easier on the supply chain, better stealth profile, etc. Doesn't rule out the 'Puma', or lookalikes, but from what I understand from your description, it sounds similar to the Coyote which we got rid of because it is more of a surveillance vehicle than a recce vehicle.