OK here he goes again....
In my real world I design processing plants. They happen to be food processing plants but I think I see some similarities to their operations and the operations of the Stability Operation type forces that the CF is trying to create.
This is not for War-Fighting this is for Stability Ops Garrisons. And try to get by the â Å“Oh Crikey â “ another flaming management consultantâ ?. You have ample opportunity to shoot me down later.
In Stability Ops the task of the Unit assigned is to create a secure environment for the duration of the assignment on a 24/7 basis. This seems to be primarily done by presence patrols. The patrol capability is supplied by personnel augmented by equipment.
The Authority of the Unit comes from its ability to Act and eliminate, or at least offer a credible threat to eliminate, judiciously, threats to that security.
The Unit also must be able to protect itself as well as the security of others.
The Unit must be able to maintain effectiveness by being able to maintain the equipment and also allowing personnel adequate rest and recuperation.
In my world Companies must maximize capital and this is done, as much as possible, by running equipment 24/7 year round.
This is done by buying kit necessary to get the job done, maintaining a marginal surplus of kit to handle U/S situations and planned maintenance, maintaining spare parts and over-manning (in military parlance) the kit.
This plays out this way in practice. An ideal company will have a requirement to produce 100 items per day. It will acquire 3 lines each capable of producing 50 items per day. Each line will normally operate at 33 items per day (3x33 = 99 or ~ 100). When one line is down then the other two lines pick up the pace and go up to maximum capacity.
Now assume that each line conventionally requires 2 operators therefore the plant needs 6 operators to run and a supervisor to coordinate their activities. 7 bodies. What happens these days is that the 3 lines are linked with a computer and only two operators are required and the Supervisor is surplus to requirements. Only 2 bodies.
But now the plant is not being run with only one shift it is being run 24/7 year round. This requires 4 shifts or 2 operators or 8 bodies in total each working a 2150 hour year instead of 7 bodies x 4 shifts for a total of 28 bodies.
The plant has surplus kit to the tune of 50% of capacity but it is overmanned to the tune of 300% (3 spare operators for every operator on shift).
Now as I look at these Stability Ops it seems to me that the problems of stress are at least in some part due to the fact that a Crisis based war-fighting force, where personnel are being asked to work 24/7 for a 72-96 hour period and then be withdrawn or replaced is being asked to operate a Security Plant using the same manning model but for a 6 month, 9 month, 12 month period. Burn out happens. Nobody asks the Mounties to supply a Secure environment at home by having their members on duty 24/7 with an occasional leave.
Nor do the Mounties issue (AFAIK) individual Mounties with personal Cruisers, Boats, Helicopters or Aircraft.
Following on from these thoughts it occurs to me that a Stability Force operation organization might look something like this:
Primary task â “ patrolling
Recce Squadron â “ 3 Recce troops of 8 cars and an Surveillance/Observation troop of mixed composition of kit are deemed to be necessary to supply the secure environment.
The Force is supplied with 4 Recce troops of cars and surplus observation platforms to cover U/S kit. (Need 2 EW-LAVs? Supply 3 to the theatre)
Now manning.
Recce will be conducted 24/7. Recce operators can't work 24/7. If they were tasked as Civilians (everybody moan here.......) then each Serviceable Recce Troop (lets say of 24-32 bodies) would have 72-96 bodies either back at base or on leave.
The troops back at base would be available for less demanding tasks and as a protective force when not resting or on leave. They would add to camp security.
Secondary task â “ eliminating threats
Assault/Combat Force comprising Mech Inf, Direct Fire Support and Arty.
This force by contrast to the hard working Recce types (overt attempt to curry favour) will spend the majority of their time lazing around the camp, polishing brasses, training and waiting for the call.....that hopefully never comes.
In the meantime they are contributing to camp security.
The Assault/Combat Force equipment will not be used hard, nor will the personnel.
In that case we assume that every piece of kit deployed has a job to do IN THE ASSAULT and thus is needed and likewise every man or woman is needed. We also assume that they, by and large are not going to have the wear and tear on them that the Recce types will. Therefore the need for spares is less, and in a low risk environment may be non-existent meaning that no spare radios, vehicles or personnel are required.
In a high risk environment maybe we want 1 spare vehicle for every 2-10 deployed and one spare soldier for every 2-10 deployed. Think LOB troops here.
Now if there is a lot of commonality between Assault Force training and kit and Recce Force training and kit then perhaps some of those Recce types that are not on patrol can form a backup Assault Force or contrarily some of those idle Assault Force types can form one of the Recce Force manning tiers.
But I don't really think that is likely nor do I think it is desireable as such a strategy would lead bean-counters to start thinking in terms of double hatting and idle hands and reducing personnel down time.
Support functions would be manned someplace in between because a lot of their functions can be programmed to be performed for specific times and be of specific durations.
So what would the overall Force Composition look like?
Recce Force
1 Recce Squadron of Vehicles with an extra Troop to cover U/S vehicles.
4 Squadrons worth of Personnel
Similar manning and kitting for Command, Sigs and Surveillance.
Assault Force
1 Mech Company of Vehicles
1 Mech Company of Infanteers
1 DFS Squadron/Troop of Vehicles
1 DFS Squadron/Troop of Cavalry types
1 Arty Battery of Guns/Mortars/Missiles
1 Arty Battery of Gunners
Small number of extras to cover U/S kit and LOB bodies.
Support and Sustainment
Similar to Assault force but a higher percentage of extra kit and bodies due to higher usage rates.
This would include Engineers and Medical types
While 3 pieces of kit are necessary to fill demand a 4th is brought in to cover U/S needs similar to the Recce and Cmd functions.
Manning requirements here may be different than in either Assault or Recce type forces. They don't need to work 24/7 but at the same time they are going to work at their primary task everyday, unlike the Assault Force types and they still have to be ready to support the Assault Force when it acts. Lets say the need is for 1 troop to meet daily needs and another to be able to fill the gaps and cover emergencies.
Summary
Command and Patrol elements
Ratio of Deployed Kit to Tasked Kit, 4:3
Ratio of Deployed Tps to Tasked Tps, 4:1
Sustainment elements
Ratio of Deployed Kit to Tasked Kit, 4:3
Ratio of Deployed Tps to Tasked Tps, 2:1
Assault elements
Ratio of Deployed Kit to Tasked Kit, 1:1
Ratio of Deployed Tps to Tasked Tps, 1:1
*Depending on threat level perhaps it would be appropriate to leave a modest in-theatre U/S-LOB reserve.
What this means for force structure generally is that Sigs Platoons and Recce Troops need to become Squadrons with respect to manning while roughly maintaining current kitting practices.
Engineers, Loggies, Medics etc need to add 2x the bodies for the necessary kit.
Infantry, Arty and DFS Squadrons could stand pat with 1 crew, 1 system generally speaking.
Where do the extra bodies come from?
Rebalancing roles, tasks undertaken by the government and determination of available kit.
Lunacy ends. Have at it.
Cheers.